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devtoolsentity · one source so far

2010-rustrewritemashup

for game devs, rust engineers

Steadygithub
Signal score
18
Live items
1
Trajectory
↓ Cooling
7-day est. ~2

Why this scored 18

every term, weighted
Velocity+1.3 / 40

Its fastest-moving item, measured against the pace of its own source

Acceleration+12.5 / 25

Whether that velocity is itself speeding up, as a per-hour rate

Cross-source spread+0.0 / 25

How many independent communities its own items come from

Recency+7.8 / 10

Decays to zero over 14 days, counted from when we first saw it

Saturation penalty−3.7 / 30

Subtracted once something is big and old — sized by its biggest item, aged from when we first saw it

Composite17.9

Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On an entity's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology

Outlook

low confidence · estimate, not a guarantee

7-day

~2

range 0–14

14-day

~0

range 0–14

30-day

~0

range 0–19

Signal history

7-day window (free)
233

projected trajectory (estimate, not a guarantee)

The evidence

The live items this entity's score aggregates — every community independently talking about it right now. This is the corroboration, shown, not claimed.

  1. 1
    10

    2010-rust-rewrite-mashup — MW2, Skate 3 and Minecraft in one Rust game: IW4L's MW2 rewrite with Skate 3 mode and a real Minecraft world map

    A Rust rewrite mashup combines MW2, Skate 3, and Minecraft mechanics in one project. · for game devs, rust engineers

    githubSteadydevtools−9 saturated3d ago