amiga
for indie game developers
Why this scored 0
every term, weightedIts fastest-moving item, measured against the pace of its own source
Whether that velocity is itself speeding up, as a per-hour rate
How many independent communities its own items come from
Decays to zero over 14 days, counted from when we first saw it
Subtracted once something is big and old — sized by its biggest item, aged from when we first saw it
Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On an entity's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology
Outlook
low confidence · estimate, not a guarantee7-day
~0
range 0–12
14-day
~0
range 0–14
30-day
~0
range 0–19
Signal history
7-day window (free)projected trajectory (estimate, not a guarantee)
The evidence
The live items this entity's score aggregates — every community independently talking about it right now. This is the corroboration, shown, not claimed.
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Amiga August 2026 Update
Amiga August update · for retro devs
lobstersSteadyhardware33d ago - 216
Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly
LLM translates Amiga 68000 assembly to Godot, enabling legacy game modernization. · for indie game developers
hackernewsSteadyai7d ago - 37
Amiga 1000: Ten years ahead of its time
Innovative computer released · for hardware enthusiasts
hackernewsSteadyhardware49d ago - 46
Amiga Graphics Archive
Amiga graphics archive available · for retro gamers
hackernewsSteadyother43d ago - 55
Classic Amiga titles, free to download
Classic games available · for retro gamers
hackernewsSteadyother54d ago