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devtoolsentity · one source so far

bevy

for game developers

Steadyhackernews
Signal score
0
as of 15d ago
Live items
1
Trajectory
⏳ Too early
needs a few more snapshots

Why this scored 0

every term, weighted
Velocity+1.3 / 40

Its fastest-moving item, measured against the pace of its own source

Acceleration+11.9 / 25

Whether that velocity is itself speeding up, as a per-hour rate

Cross-source spread+0.0 / 25

How many independent communities its own items come from

Recency+0.0 / 10

Decays to zero over 14 days, counted from when we first saw it

Saturation penalty−14.8 / 30

Subtracted once something is big and old — sized by its biggest item, aged from when we first saw it

Composite-1.5 → clamped to 0

Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On an entity's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology

Signal history

7-day window (free)
Not enough history yet — the trend line fills in as snapshots accrue (every 30 min).

The evidence

The live items this entity's score aggregates — every community independently talking about it right now. This is the corroboration, shown, not claimed.

  1. 1
    37

    Bevy's Sixth Birthday

    Game engine birthday · for game devs

    lobstersSteady 4 · rust76d ago
  2. 2
    35

    Mapping voxel data to surface net vertices

    voxel data mapping · for game devs

    stackoverflowSteady 4 · rustdevtools74d ago
  3. 3
    30

    Bevy 0.20

    Bevy 0.20 release introduces performance and API improvements for Rust game development. · for game developers

    lobstersSteady 2 · bevydevtools18d ago
  4. 4
    18

    Bevy 0.20

    Bevy 0.20 release adds performance tweaks and new features for Rust game development. · for game developers

    hackernewsSteadydevtools17d ago
  5. 5
    18

    It Breaks a Village: Bevy's 6th Birthday

    Bevy's six-year milestone signals growing stability for the Rust game engine. · for game devs, rust developers

    lobstersSteadydevtools46d ago
  6. 6
    18

    Dropping Swift entirely from our Bevy iOS crates

    Bevy removed Swift support from its iOS crates, streamlining Rust integration. · for rust developers

    lobstersSteadydevtools29d ago
  7. 7
    16

    Show HN: A self-running space economy SIM in Rust and Bevy

    Rust space economy simulator · for game devs

    hackernewsSteady 5 · rustother96d ago
  8. 8
    13

    SIMD Vector Operations are slower than Normal Vector Operations when using `par_iter_mut`

    SIMD vector operations · for rust devs

    stackoverflowSteady 4 · rustdevtools98d ago