brainfuck
for esolang hobbyists
Why this scored 0
every term, weightedIts fastest-moving item, measured against the pace of its own source
Whether that velocity is itself speeding up, as a per-hour rate
How many independent communities its own items come from
Decays to zero over 14 days, counted from when we first saw it
Subtracted once something is big and old — sized by its biggest item, aged from when we first saw it
Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On an entity's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology
Signal history
7-day window (free)The evidence
The live items this entity's score aggregates — every community independently talking about it right now. This is the corroboration, shown, not claimed.
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I wrote a ray tracer in Brainfuck
Shows Brainfuck can implement a ray tracer, highlighting esolang capabilities. · for esolang hobbyists
hackernewsSteadydevtools29d ago - 213
Building a Brainfuck DSL in Forth using code generation
Shows how to generate a Brainfuck DSL from Forth, useful for language prototyping. · for language designers, systems programmers
lobstersCoolingdevtools50d ago - 34
bfcoq: Brainfuck compiler in Coq
Brainfuck compiler in Coq · for compiler devs
lobstersSteadydevtools80d ago - 44
Why does my BF code stop reading input early?
Input reading issue · for esolang devs
stackoverflowSteadyother102d ago