c++
for c++ devs
Cooling0
signal score
7
live items
→ Steady
7-day est. ~0
Why this scored 0
every term, weightedEngagement per hour, normalized against the fastest item on its own source
Whether that velocity is itself speeding up, as a per-hour rate
How many independent communities are talking about the same entity
Decays to zero over 14 days
Subtracted once something is big and old — we rank what's next, not what's peaked
Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On a topic's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement. Full methodology
Outlook
high confidence · estimate, not a guarantee7-day
~0
range 0–1
14-day
~0
range 0–1
30-day
~0
range 0–1
Signal history
7-day window (free)— — projected trajectory (estimate, not a guarantee)
The evidence
The live items this entity's score aggregates — every community independently talking about it right now. This is the corroboration, shown, not claimed.
- 134
How to distribute a C++ dynamic library which uses C++ modules (no header files)
Distribute C++ library — for c++ devs
stackoverflowdevtoolsCooling5h ago - 226
What is the exact object construction timeline for a built-in data member initialized using a member initializer list?
C++ constructor — for c++ devs
stackoverflowdevtoolsSteady6h ago - 323
Fil-C: Garbage In, Memory Safety Out
Memory safety solution — for c++ devs
lobstersdevtoolsSteady🔗 3 · c++4d ago - 420
Building a Fast Lock-Free Queue in Modern C++ From Scratch
lock-free queue implementation — for c++ devs
lobstersdevtoolsCooling🔗 2 · c++7h ago - 518
Software rendering in 500 lines of bare C++
Simple software rendering — for c++ devs
lobstersdevtoolsSteady🔗 3 · c++4d ago - 618
How MVCC and Transactions Work in RocksDB
RocksDB transactions explained — for database admins
lobstersdataCooling🔗 3 · c++4d ago - 718
How C++20 improved the for-loop syntax
Improved for-loop — for c++ devs
lobstersdevtoolsSteady🔗 3 · c++12d ago - 818
Reflection works for lambda but not for function
Reflection issue — for c++ devs
stackoverflowdevtoolsSteady13d ago - 917
The PImpl idiom and the C++26 std::indirect type
C++26 std type introduced — for c++ devs
lobstersdevtoolsSteady🔗 3 · c++4d ago - 1016
A better bitset for enum flags
Improved bitset for enum — for c++ devs
lobstersdevtoolsSteady🔗 2 · c++9d ago - 1116
Cpp2Rust: Automatic Translation of C++ to Safe Rust
lobstersSteady17d ago - 1215
How to mimic designated initializers?
Designated initializers — for c++ devs
stackoverflowdevtoolsSteady🔗 3 · c++10d ago - 1314
Beautiful Type Erasure with C++26 Reflection
Improves c++ — for c++ devs
lobstersdevtoolsSteady🔗 2 · c++13d ago - 1414
Does a temporary task used as a co_await operand survive until await_resume?
C++ coroutine behavior clarified — for c++ devs
stackoverflowdevtoolsSteady8d ago - 1512
Getting the compiler to tell which part of concept conjunction failed
Compiler error handling improved — for c++ devs
stackoverflowdevtoolsSteady🔗 3 · c++9d ago - 1610
Software rendering in 500 lines of bare C++
C++ rendering in 500 lines — for game devs
hackernewsdevtoolsSteady🔗 2 · c++4d ago - 179
Type not declared in implementation of function with CRTP
c++ template issue — for c++ devs
stackoverflowdevtoolsSteady🔗 3 · c++6d ago - 189
Mixed-mode debugging (C++ MFC + C++/CLI + .NET 10) not hitting native breakpoints
Debugging not hitting breakpoints — for c++ devs
stackoverflowdevtoolsSteady8d ago - 199
Having one set of variables for both types of iterators in C++
Iterator variables issue — for c++ devs
stackoverflowdevtoolsSteady13d ago - 208
Show HN: Beautiful Type Erasure with C++26 Reflection
Type erasure with C++ — for c++ devs
hackernewsdevtoolsSteady🔗 2 · c++11d ago