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aientity · one source so far

glm

for ML engineers

Steadyhackernews
Signal score
0
as of 11d ago
Live items
1
Trajectory
⏳ Too early
needs a few more snapshots

Why this scored 0

every term, weighted
Velocity+0.0 / 40

Its fastest-moving item, measured against the pace of its own source

Acceleration+11.3 / 25

Whether that velocity is itself speeding up, as a per-hour rate

Cross-source spread+0.0 / 25

How many independent communities its own items come from

Recency+0.0 / 10

Decays to zero over 14 days, counted from when we first saw it

Saturation penalty−17.6 / 30

Subtracted once something is big and old — sized by its biggest item, aged from when we first saw it

Composite-6.3 → clamped to 0

Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On an entity's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology

Signal history

7-day window (free)
Not enough history yet — the trend line fills in as snapshots accrue (every 30 min).

The evidence

The live items this entity's score aggregates — every community independently talking about it right now. This is the corroboration, shown, not claimed.

  1. 1
    29

    ZCode, the GLM coding agent, silently uploads your Git history

    auto-uploads your Git history, raising privacy and workflow considerations for developers · for software engineers

    hackernewsSteady 2 · zcodedevtools38d ago
  2. 2
    16

    How GLM built its own inference infrastructure

    GLM created a custom inference stack, showing a path for scalable LLM serving. · for ml engineers, platform teams

    hackernewsSteadyai39d ago
  3. 3
    15

    GLM-Legal

    GLM-Legal introduces legal considerations for using GLM models. · for ML engineers

    hackernewsSteadyai13d ago
  4. 4
    15

    How to efficiently pass structs to OpenGL Uniform Buffer Objects?

    Efficiently pass structs to OpenGL UBOs using C++ and GLSL math libraries. · for graphics programmers, game devs

    stackoverflowSteadydevtools23d ago
  5. 5
    9

    Smaller, faster, safer: running Kimi and GLM at scale

    Scaling Kimi and GLM · for ai engineers

    hackernewsSteady 2 · glmai83d ago
  6. 6
    8

    ZCode – Harness for GLM-5.2

    ZCode harness released

    hackernewsSteadydevtools113d ago
  7. 7
    7

    GLM 5.2 is nearly as accurate as a human book keeper

    GLM 5.2 achieves high accuracy in bookkeeping tasks. · for devops teams, tech leads

    hackernewsSteadydevtools108d ago
  8. 8
    0

    ianncity/GLM-5.2-Conversation (dataset)

    New conversation dataset · for ai researchers

    huggingfaceSteady 2 · glmai−11 saturated93d ago
  9. 9
    0

    zai-org/GLM-5.2 (text-generation)

    New text generation model · for ai researchers, dev teams

    huggingfaceSteadyai−22 saturated104d ago
  10. 10
    0

    baseten/GLM-5.2-Vision-NVFP4 (image-text-to-text)

    Image-text-to-text model · for ai researchers

    huggingfaceSteadyai−10 saturated94d ago
  11. 11
    0

    jlnsrk/GLM-5.2-colibri-int4

    New text generation model · for ai researchers, dev teams

    huggingfaceSteadyai−13 saturated104d ago