impeller
for flutter developers, mobile performance engineers
Why this scored 11
every term, weightedIts fastest-moving item, measured against the pace of its own source
Whether that velocity is itself speeding up, as a per-hour rate
How many independent communities its own items come from
Decays to zero over 14 days, counted from when we first saw it
Subtracted once something is big and old — sized by its biggest item, aged from when we first saw it
Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On an entity's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology
Signal history
7-day window (free)The evidence
The live items this entity's score aggregates — every community independently talking about it right now. This is the corroboration, shown, not claimed.
- 116
Impeller Android (API 34): Heavy frame drops during CustomPainter shader invalidation inside SliverGrid using SliverChildBuilderDelegate
Impeller on Android API 34 shows frame-drop issues with custom painters, requiring performance tuning. · for flutter developers, mobile performance engineers
stackoverflowSteadydevtools15h ago - 215
Why does Flutter cold start take significantly longer on Impeller/OpenGL ES than Impeller/Vulkan?
Flutter startup slow · for android devs
stackoverflowSteadydevtools64d ago