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devtoolsentity · one source so far

lobsters

for web devs

Steadylobsters
Signal score
0
as of 30d ago
Live items
1
Trajectory
⏳ Too early
needs a few more snapshots

Why this scored 0

every term, weighted
Velocity+0.0 / 40

Its fastest-moving item, measured against the pace of its own source

Acceleration+10.5 / 25

Whether that velocity is itself speeding up, as a per-hour rate

Cross-source spread+0.0 / 25

How many independent communities its own items come from

Recency+0.0 / 10

Decays to zero over 14 days, counted from when we first saw it

Saturation penalty−11.7 / 30

Subtracted once something is big and old — sized by its biggest item, aged from when we first saw it

Composite-1.2 → clamped to 0

Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On an entity's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology

Signal history

7-day window (free)
Not enough history yet — the trend line fills in as snapshots accrue (every 30 min).

The evidence

The live items this entity's score aggregates — every community independently talking about it right now. This is the corroboration, shown, not claimed.

  1. 1
    31

    lobste.rs ~~has~~had a js-error: here is a mitigation

    error mitigation · for web devs

    lobstersSteady 4 · javascriptweb92d ago
  2. 2
    25

    Shrimper - Material Design Android client for Lobste.rs

    Android client released · for android devs

    lobstersSteady−7 saturated78d ago
  3. 3
    18

    Lobsters: Rename vibecoding to llms (Greasemonkey script)

    A Greasemonkey script changes the Lobsters tag label from vibecoding to llms for UI consistency. · for web devs

    lobstersSteadydevtools32d ago
  4. 4
    10

    Lobste.rs on Spinel

    New platform integration · for ruby devs

    lobstersCoolingother90d ago