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aientity · one source so far

loop engineering

for ai engineers

Steadydevto
Signal score
0
as of 41d ago
Live items
1
Trajectory
Too early
needs a few more snapshots

Why this scored 0

every term, weighted
Velocity+0.7 / 40

Its fastest-moving item, measured against the pace of its own source

Acceleration+0.0 / 25

Whether that velocity is itself speeding up, as a per-hour rate

Cross-source spread+0.0 / 25

How many independent communities its own items come from

Recency+0.0 / 10

Decays to zero over 14 days, counted from when we first saw it

Saturation penalty5.4 / 30

Subtracted once something is big and old — sized by its biggest item, aged from when we first saw it

Composite-4.7 → clamped to 0

Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On an entity's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology

Signal history

7-day window (free)
Not enough history yet — the trend line fills in as snapshots accrue (every 30 min).

The evidence

The live items this entity's score aggregates — every community independently talking about it right now. This is the corroboration, shown, not claimed.

  1. 1
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    Loop Engineering: How To Stop The "You're Absolutely Right" Sycophancy

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    devtoSteady 5 · claudeai52d ago
  2. 2
    19

    Loop Engineering: Stop Failed Successfully

    Loop engineering tutorial · for ai engineers

    devtoSteady 5 · claudeai44d ago
  3. 3
    9

    Prompt Engineering, Context Engineering, Loop Engineering: What Actually Changed

    devtoSteady64d ago