sony
for legal teams, game devs
Why this scored 0
every term, weightedIts fastest-moving item, measured against the pace of its own source
Whether that velocity is itself speeding up, as a per-hour rate
How many independent communities its own items come from
Decays to zero over 14 days, counted from when we first saw it
Subtracted once something is big and old — sized by its biggest item, aged from when we first saw it
Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On an entity's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology
Outlook
medium confidence · estimate, not a guarantee7-day
~3
range 0–15
14-day
~3
range 0–18
30-day
~3
range 0–23
Signal history
7-day window (free)projected trajectory (estimate, not a guarantee)
The evidence
The live items this entity's score aggregates — every community independently talking about it right now. This is the corroboration, shown, not claimed.
- 121
List of references on Sony websites to players "owning" their digital games
Sony's website language suggests users own digital games, raising rights and DRM questions. · for legal teams, game devs
hackernewsSteadyhardware20h ago - 216
Stop Killing Games: It's time to sue Sony, join us
Lawsuit against Sony planned · for gaming devs, founders
hackernewsSteadybusiness31d ago - 316
Sony makes bold claim about game ownership
Sony claims gamers will retain ownership of purchased games, impacting platform policies. · for game devs, platform teams
hackernewsSteadybusiness7d ago - 410
Sony deletes more movies from the accounts of people who ‘bought’ them
Movie deletion · for content creators
hackernewsSteadybusiness56d ago