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Signalcrest
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devtoolsentity · one source so far

wayland

for linux devs

Steadyhackernews
Signal score
0
as of 41d ago
Live items
1
Trajectory
Too early
needs a few more snapshots

Why this scored 0

every term, weighted
Velocity+1.2 / 40

Its fastest-moving item, measured against the pace of its own source

Acceleration+0.0 / 25

Whether that velocity is itself speeding up, as a per-hour rate

Cross-source spread+0.0 / 25

How many independent communities its own items come from

Recency+0.0 / 10

Decays to zero over 14 days, counted from when we first saw it

Saturation penalty14.1 / 30

Subtracted once something is big and old — sized by its biggest item, aged from when we first saw it

Composite-12.9 → clamped to 0

Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On an entity's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology

Signal history

7-day window (free)
Not enough history yet — the trend line fills in as snapshots accrue (every 30 min).

The evidence

The live items this entity's score aggregates — every community independently talking about it right now. This is the corroboration, shown, not claimed.

  1. 1
    22

    Measuring input latency on Linux: X11 vs Wayland, VRR, and DXVK

    Input latency measured · for linux devs

    lobstersSteady 2 · linuxhardware58d ago
  2. 2
    18

    State of multi-player Wayland

    Multi-player Wayland update · for linux devs

    lobstersSteady 2 · waylandhardware44d ago
  3. 3
    13

    Measuring Input Latency on Linux: X11 vs. Wayland, VRR, and DXVK

    Input latency study · for linux devs

    hackernewsSteady 3 · linuxdevtools58d ago
  4. 4
    6

    State of multi-player Wayland

    Wayland multi-player state · for linux devs

    hackernewsSteadydevtools44d ago