webgl
for frontend engineers
Why this scored 6
every term, weightedIts fastest-moving item, measured against the pace of its own source
Whether that velocity is itself speeding up, as a per-hour rate
How many independent communities its own items come from
Decays to zero over 14 days, counted from when we first saw it
Subtracted once something is big and old — sized by its biggest item, aged from when we first saw it
Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On an entity's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology
Signal history
7-day window (free)The evidence
The live items this entity's score aggregates — every community independently talking about it right now. This is the corroboration, shown, not claimed.
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Making a dog talk with zero backend: in-browser segmentation, WebGL lip sync and real MP4 export
Demonstrates in-browser dog lip-sync using segmentation and WebGL without a backend. · for frontend engineers
devtoSteadyweb25d ago - 20
sticker-forge — A tactile WebGL sticker maker with rich text, image uploads, and interactive peel physics.
Tactile sticker maker · for web devs
githubSteadyweb−16 saturated49d ago