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Generals-Mac-iOS-iPad — Command & Conquer Generals: Zero Hour running natively on macOS, iPhone & iPad — real engine (EA GPL v3 source, via

Command & Conquer on macOS

Steady

0

signal score

as of 40d ago

Too early

trajectory — needs a few more snapshots

Why this scored 0

every term, weighted
Velocity+0.8 / 40 max

Engagement gained per hour since the last capture, against the fastest item on its own source

Acceleration+0.0 / 25 max

Whether that velocity is itself speeding up, as a per-hour rate

Cross-source spread+0.0 / 25 max

How many independent communities are talking about the same entity

Recency+0.1 / 10 max

Decays to zero over 14 days

Saturation penalty18.8 / 30 max

Subtracted once something is big and old — we rank what's next, not what's peaked

Composite-17.9 → clamped to 0

Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On a topic's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology

Signal history

7-day window (free)
Not enough history yet — the trend line fills in as snapshots accrue (every 30 min).

Entities

generalsmaciosipad
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Drop this in a README or blog post — it updates automatically as the score moves.