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How to implement 2D, 3D, etc. vectors with one templated struct?

Demonstrates a single templated struct to handle 2D, 3D, and higher-dimensional vectors.

Steady
Signal score
20
Trajectory
Accelerating
7-day est. ~42

Why this scored 20

every term, weighted
Velocity+1.2 / 40

Engagement gained per hour since the last capture, against the fastest item on its own source

Acceleration+11.1 / 25

Whether that velocity is itself speeding up, as a per-hour rate

Cross-source spread+0.0 / 25

How many independent communities are talking about the same entity

Recency+8.5 / 10

Decays to zero over 14 days

Saturation penalty1.1 / 30

Subtracted once something is big and old — we rank what's next, not what's peaked

Composite19.7

Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On a topic's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology

Outlook

low confidence · estimate, not a guarantee

7-day

~42

range 054

14-day

~44

range 058

30-day

~45

range 064

Signal history

7-day window (free)
1371

projected trajectory (estimate, not a guarantee)

Entities

c++
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Drop this in a README or blog post — it updates automatically as the score moves.