godot
for indie game developers
Why this scored 3
every term, weightedIts fastest-moving item, measured against the pace of its own source
Whether that velocity is itself speeding up, as a per-hour rate
How many independent communities its own items come from
Decays to zero over 14 days, counted from when we first saw it
Subtracted once something is big and old — sized by its biggest item, aged from when we first saw it
Weights are hand-tuned, not learned — we're calibrating them against realized trends as history accumulates. On an entity's first sighting there's no previous reading to compare against, so acceleration starts from a neutral prior rather than a measurement, and velocity falls back to engagement over its whole lifetime until a second reading exists. Full methodology
Signal history
7-day window (free)The evidence
The live items this entity's score aggregates — every community independently talking about it right now. This is the corroboration, shown, not claimed.
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AI Generated pixel art needs a build system, not better prompts
Pixel-art generation needs a proper build pipeline rather than prompt tweaks. · for game devs
devtoEmergingdevtools51d ago - 239
GDScript: The Good, Bad, and Ugly Parts
Knowing GDScript's pros and cons guides game developers in choosing Godot. · for game devs, indie developers
lobstersSteadydevtools43d ago - 333
Show HN: Godot and Rust based multiplexer (terminal panes and more)
A Godot-Rust multiplexer provides terminal pane management for developers. · for devtools developers
hackernewsSteady 3 · rustdevtools45d ago - 430
What If Bureaucracy Was a 16-Bit Boss Fight?
Idea encourages prototyping bureaucracy satire using Godot's 16-bit style tools. · for indie game devs, gamedev studios
devtoSteady 2 · godotdevtools30d ago - 527
How to make a timer last for a certain amount of time in Godot?
Guide shows precise timer implementation in Godot 4 using GDScript. · for game developers, Godot users
stackoverflowSteady 2 · godotother63d ago - 618
FRAGLINE: an offline neon arena shooter that turns one laptop and a Wi-Fi network into a LAN party
Offline neon arena shooter runs LAN via Wi-Fi using Godot. · for indie game devs
devtoSteadyother17d ago - 717
How I Built an Action Game with Godot During a Global Teen Hackathon with Prizes
A teen hackathon demonstrates building an action game quickly with Godot. · for indie game developers
devtoSteadyother13d ago - 816
Using any C++ library in Godot
Explains how to integrate any C++ library into the Godot engine. · for game devs, Godot developers
hackernewsSteadydevtools29d ago - 916
Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly
LLM translates Amiga 68000 assembly to Godot, enabling legacy game modernization. · for indie game developers
hackernewsSteadyai54d ago - 1015
How to display the time of a stopwatch in GODOT 4.7
Tutorial on displaying a stopwatch timer in Godot 4.7 for game projects. · for game devs
stackoverflowSteadyother44d ago - 1115
How do I check when my raycast exists the collision shape for a specific value to be switched to "false"?
Raycast collision detection · for game devs
stackoverflowSteadydevtools79d ago - 129
Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem
Godot VR ships · for game devs
hackernewsSteady 2 · godothardware90d ago - 139
GamePhanes — An open-source game coding agent environment and benchmark for Godot.
Provides an open-source benchmark for AI agents in Godot game development. · for game AI developers
githubSteady 2 · godotai−16 saturated62d ago - 140
GodotHub — What if Unity Hub and Github Desktop had a Baby but its Adopted? Yeah..
New game dev platform · for game devs
githubSteadydevtools−16 saturated92d ago